1.5 Part II

General

Visul fix

Tree turns transparent when player is nearby.

hands’ color now matches the character’s skin color.

level fix

player level 20 is now the maximum level.

Permanent Upgrade cost formula has changed:

1000 + (a + b + c) * 850

Permanent upgrade limit changed:

Health 50 -> 100

Attack 20 -> 50

Passive Items

new passive item: bag.

+ 1 weapon space

Ingredients: 20 wheats and 15 woods

Passive items no longer stack.

Balance Fix

Few weapons are nerfed and its max bullets capacity have decreased.

Ammo can be dropped by enemy and IA guards.

Common crates now have lower chance of dropping items.

Jars now have X2 chances of dropping items.

Koi’s XP boost 20 -> 10

Sarah now gains 2 health each in the energy form when damaged.

Sarah also creates energy wall after skill is casted.

Mono’s energy shield animation is fixed.

Sarah, Koi, and Mono can no longer swap weapons while using skill but can interact.

Saved Data Fix

It will now ask you to delete the saved data to create new game.

-> you can no longer change character for the Arcade in between games.

Arcade Mode

Arcade Mode Character Selector Fix

Now can also view information for locked characters.

The Character Selector design is revised.

New Character Max

price 50000

cooltime 25 seconds

ignores damages on skill

Explodes a Neo bullet that tracks enemy to death

Tent bug fix

You can no longer travels across the void

New building Restaurant

material needed for the building: 70 woods, 70 rocks, and 70 irons

now you can buy food before the game

available foods: salad, pasta, and soup

New building Animal Farm

now you can purchase your pets

3 New Pets: PoiPoi, Pupu, Muffin

Poipoi

every 30 seconds, it creates energy wall around itself.

Pupu

every 30 seconds, it randomly drops you food ingredients or an apple.

Muffin

every 30 seconds, it randomly drops you an ammo, coin, key, and a rock.



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Dawngeon 1.5.2

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Dawngeon 1.5 Update and Future Roadmap