DivLand
december 2021 ~ February 2022
Project Status: finished
Project Type: personal
Project Duration: 3 months
Software Used: Unity, Blender, and Aseprite
Languages Used: C#
Primary Role(s): game design / coding
My First Multiplayer Game
Divland is a battleroyale game that I developed during my sophmore year. The game is created with Photon PUN multiplayer service. As Photon PUN is deprecated network solution, I decided to learn Unreal Engine to create better multiplayer game. The game was the first 3D game that I developed in 3D.
Assets: Apocalypse pack by synth studio